Patterns · Ornaments · nuna life
nuna life
The Game of Life played with nuna tiles. Each generation a tile stays if the number of tiles touching it is on the rule's stays list, and a tile is born in an empty place whose count is on its born list. Choose a seed, press Play, and drop a rock on it.
The board
Click the board to aim the next rock; click the same place again to clear the aim. Without an aim, a rock strikes one of the tiles at random. Every other control lives on the full Living board.
The asteroid
A rock strikes one place on the board and lifts every tile whose circle or diamond lies within two places of it. Nothing else is changed: from the next generation the rule takes over, and the ornament heals, scars or comes apart under it.
This is the simplest version the project's records support. The word asteroid isn't in them; falling stone is. Two entries in the oracle describe it:
A family of games where one ornament holds still under the board's own rule and the rule attacks it: fire (Firebreak), gliders (Siege), falling stone (Meteors). It grows a tier each time it is kept (nuna keeper).NL-044 · Protect the ornament · nuna space life and nuna keeper, sessions 8 and 9
Lift the struck tile, run Lace until it repeats (at most about 46 generations), and split what's left: pieces of six or more fly on as new objects, smaller specks become sparks. Big rocks break into middle ones, and middle ones into small.NL-034 · Explosions from the rule · nuna life
The Meteors game and its rocks aren't among the Library's files, so their exact mechanic isn't used here: the rock has one size, it doesn't fall or break into smaller rocks, and the Lace explosion of NL-034 isn't applied.
A note
For Aaron to write
What nuna life is to you, and what you hope someone does with the asteroid.